
I’m pretty fascinated by this kind of stuff, though I’m not sure I would ever even know where to start when it came to applying this kind of information to game mechanics.
Torchlight 2 should be fantastic. See the original post at the official site.

I’m pretty fascinated by this kind of stuff, though I’m not sure I would ever even know where to start when it came to applying this kind of information to game mechanics.
Torchlight 2 should be fantastic. See the original post at the official site.
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